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[Remote] Front End Engineer (Senior and Staff levels)

Remote · USA Full-time New today

Note: The job is a remote job and is open to candidates in USA. Gametime is a company focused on uniting the world through shared live experiences, providing a platform for discovering and accessing events. They are seeking Senior and Staff Front End Engineers to build and scale systems and applications that enhance the consumer-facing web and mobile experience for millions of users.

Responsibilities

  • Own high quality end-to-end delivery of major consumer-facing features—from technical design through launch, experimentation, and iteration
  • Drive frontend architecture decisions: component design, state management, data-fetching patterns, and performance budgets
  • Build and optimize conversion-critical flows (event discovery, seat selection, checkout) with a relentless focus on speed, reliability, and UX quality
  • Design, instrument, and interpret A/B experiments in partnership with Product and Data; use results to validate and sharpen product decisions
  • Instrument frontend observability—error tracking, performance monitoring, real-user metrics—and act on what you find
  • Contribute to design-system components and front-end standards that accelerate the whole team
  • Mentor junior and mid-level engineers through code review, pairing, and technical leadership on shared initiatives
  • Collaborate with mobile, backend, and platform teams to deliver cohesive cross-platform experiences

Skills

  • Experience with React Native and TypeScript or cross-platform mobile development
  • Familiarity with Next.js or similar SSR/SSG frameworks and edge-rendering patterns
  • Proficient with modern state management (Zustand, Redux Toolkit, React Query, or similar) and REST/GraphQL data-fetching patterns
  • Strong UI engineering fundamentals, including responsive/adaptive design, accessibility (WCAG 2.1 AA), cross-browser and cross-platform compatibility, and thoughtful use of motion and animation
  • Comfortable with frontend testing: unit, integration, and end-to-end (Jest, React Testing Library, Playwright or Cypress)
  • Experience building or maintaining a shared design system or component library at team scale
  • Contributions to open-source projects or public technical writing that demonstrates depth of craft
  • Demonstrated ownership of consumer-facing products at a meaningful scale of millions of users or transactions
  • Experience with experiment-driven product development, using A/B testing and quantitative analysis to validate hypotheses and guide iteration
  • Collaborative mindset with a passion for solving problems and building great products
  • Exposure to web3 or digital-goods purchasing flows (not required—but we're curious)
  • AI curiosity and fluency with tools like Cursor, Claude, or ChatGPT is a plus
  • Prior work in a two-sided marketplace, ticketing, or high-transaction-volume e-commerce product is preferred

Benefits

  • Flexible PTO
  • Competitive salary & equity package
  • Monthly Gametime credits for any event ($1,200/yr)
  • Medical, dental, & vision insurance
  • Life insurance and disability benefits
  • Diverse Family-forming benefits through Carrot Fertility
  • 401k, HSA, pre-tax savings programs
  • Company off-sites and meet-ups
  • Wellness programs
  • Tenure recognition

Company Overview

  • Gametime sells last-minute tickets to the most popular events in sports, music, and theater. It was founded in 2013, and is headquartered in San Francisco, California, USA, with a workforce of 201-500 employees. Its website is http://www.gametime.co.
  • Company H1B Sponsorship

  • Gametime has a track record of offering H1B sponsorships, with 1 in 2026, 1 in 2025, 1 in 2024, 2 in 2023, 1 in 2022, 3 in 2020. Please note that this does not guarantee sponsorship for this specific role.
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