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Associate Game Designer, Narrative – Temp | Immortal | Remote

Remote · USA Full-time New today

About the position The minions of Hell are growing stronger... Join us as we write the next chapter in the Diablo universe! Diablo Immortal, a Massively Multiplayer Action-RPG mobile game set in the world of Sanctuary, lets heroes slay demons anywhere, at any time. Come work with us, and together, we’ll create something amazing. Our team of passionate developers is growing. We are seek ing a n Associate Game Designer passionate about combat and gameplay, skilled in areas such as abilities, monster spawning, and boss encounters. You can work on both combat mechanics and visuals, collaborating with others to optimize skills for alternative inputs and selecting appropriate monsters for new dungeons. The home studio for this role is in Irvine, CA. However, we understand each person’s circumstances may be unique and will work with you to explore other possible options , including remote work arrangements. This is a n 1 8 -month temporary position.

Responsibilities

  • Help shape gameplay content that supports player fantasy and engagement.
  • Use player feedback and gameplay data to inform design ideas and improvements.
  • Work alongside other designers to align shared goals and create cohesive gameplay experiences.
  • Contribute to writing in-game text, like NPC conversations, tutorials, item descriptions, and UI labels.
  • Collaborate with the design team to develop creative solutions to gameplay and content challenges.
  • Work with UX partners to help communicate complex systems in clear, player-friendly ways.
  • Build relationships and collaborate closely with fellow designers, writers, and cross-functional partners.

Requirements

  • 2 + years of experience in game design through professional work, internships, academic projects, personal mods, or other hands-on experience .
  • A strong interest in action RPGs, especially the combat side of gameplay .
  • A creative and collaborative mindset, with the willingness to learn from feedback .
  • Good communication skills – you can express ideas clearly and work well with others .

Nice-to-haves

  • Familiarity with designing player classes, encounters, or systems.
  • User Interface design experience .
  • Prior work experience or education in other (non-design) disciplines: art, programming, production, or sound.
  • Passion for action RPG games and mobile games.

Benefits

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance; 401(k) with Company match, tuition reimbursement, charitable donation matching; Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave; Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

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